Once a model has undergone quantization, either through QAT or PTQ, and its low-precision operations are represented in the compiler's IR, the next significant step is translating these representations into highly efficient machine code. This code generation phase is critical; it must effectively utilize the specialized low-precision capabilities offered by modern hardware, such as CPUs with advanced SIMD extensions, GPUs with Tensor Cores or Matrix Cores, and dedicated AI accelerators. Simply performing computations using smaller data types isn't sufficient; achieving performance gains requires generating code that leverages specific hardware instructions designed for accelerated low-precision arithmetic.
High-level quantized operations, often represented using dedicated dialects or attributes in the IR (as discussed in "Representing Quantized Operations in IR"), need to be lowered into sequences of target-specific instructions. This process involves more than just replacing floating-point operations with integer or low-precision floating-point ones. It must also correctly handle the associated quantization parameters (scales and zero points).
Consider a common operation like an INT8 matrix multiplication followed by requantization to INT8 output. Conceptually, the core computation might involve accumulating products in a wider integer format, typically 32-bit integers (INT32), to prevent overflow:
Accint32=∑(Aint8−Azp)×(Bint8−Bzp)Here, Aint8 and Bint8 are the input operands, and Azp, Bzp are their respective zero points. Many hardware instructions implicitly handle or assume zero-centered inputs, requiring the compiler to sometimes adjust the computation or zero points accordingly.
After the accumulation, the result (Accint32) needs to be rescaled and potentially shifted by the output zero point (Czp) to produce the final INT8 output (Cint8). This often involves a multiplication by a fused scale factor (derived from ScaleA, ScaleB, and ScaleC) and potentially a right shift for fixed-point arithmetic, followed by clamping to the valid INT8 range [-128, 127]:
Cint8=clamp(round(Accint32×FusedScale)+Czp)The compiler's task is to map this entire sequence, including operand loading, zero-point adjustments (if necessary), the core multiply-accumulate operation, and the final requantization step, onto the most efficient available hardware instructions.
Modern processors include instructions specifically designed to accelerate low-precision computations. Effective code generation hinges on identifying and utilizing these instructions.
VPDPBUSD
which performs a dot product on four pairs of 8-bit unsigned and signed integers, accumulating the result into a 32-bit integer, all within a single instruction operating on wide vector registers. Similarly, ARM Neon offers dot product instructions (SDOT
, UDOT
) for accelerating INT8/UINT8 computations. Compilers must pattern-match computation sequences in the IR to emit these powerful instructions.IMMA
(Integer Matrix Multiply Accumulate) operate on tiles of integer data, accumulating into INT32 registers. AMD's CDNA architecture includes Matrix Core Engines performing similar matrix operations for low-precision types. Generating code for these units requires structuring loops and data layouts to feed these matrix units efficiently.Emerging hardware, such as NVIDIA's Hopper architecture (H100 GPU) and AMD's MI300, introduces support for 8-bit floating-point formats (FP8), typically E4M3 (4-bit exponent, 3-bit mantissa) and E5M2 (5-bit exponent, 2-bit mantissa).
mma
(matrix-multiply-accumulate) instructions that operate directly on FP8 data, often using FP32 accumulators for improved numerical stability.mma
instructions, structuring computation into appropriate matrix tile sizes.Generating efficient low-precision kernels requires adapting existing compiler optimization techniques and introducing new ones tailored for these data types and hardware features.
IMMA
, FP8 mma
). Pattern matching is used to identify opportunities in the IR to replace sequences of simpler operations with these more powerful, specialized instructions.Theoretical peak throughput increase for different precisions and hardware units relative to baseline FP32 performance. Actual speedup depends heavily on memory bandwidth, kernel implementation, and problem size.
The process of generating low-precision code is typically handled in the compiler backend.
linalg
, vector
, arith
) where quantized types and operations are still explicitly represented.@llvm.x86.avx512.vpdpbusd
, NVIDIA PTX mma
instructions).Successfully generating high-performance low-precision kernels requires a deep integration between the compiler's optimization passes and its knowledge of the target hardware's specialized units and instruction sets. It transforms the abstract notion of "using INT8" into concrete, efficient machine code that delivers the desired performance benefits on modern hardware.
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