Mastering the game of Go with deep neural networks and tree search, David Silver, Aja Huang, Marcin Guez, Laurent Sifre, George van den Driessche, Julian Schrittwieser, Ioannis Antonoglou, Vedran Panneershelvam, Marc Lanctot, Sander Dieleman, Dominik Grewe, John Nham, Nal Kalchbrenner, Ilya Sutskever, Timothy Lillicrap, Madeleine Leach, Koray Kavukcuoglu, Thore Graepel, and Demis Hassabis, 2016Nature, Vol. 529DOI: 10.1038/nature16961 - 一篇里程碑式的论文,展示了MCTS与深度学习结合在围棋(AlphaGo)中达到超人表现的成功应用。
A Survey of Monte Carlo Tree Search Methods, Cameron Browne, Edward Powley, Daniel Whitehouse, Simon Lucas, Peter I. Cowling, Philipp Rohlfshagen, Stephen Tavener, Diego Perez, Spyridon Samothrakis, and Simon Colton, 2012IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4 (IEEE)DOI: 10.1109/TCIAIG.2012.2186810 - 一份全面综述,概述了MCTS算法、其理论基础和多种应用。