Parameters
9B
Context Length
128K
Modality
Multimodal
Architecture
Dense
License
MIT License
Release Date
15 Jan 2024
Knowledge Cutoff
-
Attention
Attention Structure
Multi-Head Attention
Attention Heads
32
Key-Value Heads
32
Attention Head Dimension
128
Position Embedding
Absolute Position Embedding
RoPE Theta
-
Sliding Window Attention
No
Sliding Window Size
-
Normalization
RMS Normalization
Activation Function
-
Dimensions
Hidden Dimension Size
4,096
Number of Layers
40
FFN Intermediate Size (Dense)
13,696
Multi-Token Prediction Heads
-
Tokenizer
Vocabulary Size
151,552
The GLM-4V model variant, developed by Z.ai, represents a significant advancement in multimodal artificial intelligence. It is a member of the GLM-4 series, designed to process and interpret both high-resolution image and video data alongside textual input. This architecture facilitates a deep integration of visual and linguistic features, enabling the model to perform complex multimodal tasks without degradation in natural language processing capabilities. The design goal is to provide a unified framework for understanding diverse data modalities.
Technically, GLM-4V incorporates a sophisticated architecture that includes a Visual Encoder, an MLP Projector, and a Language Decoder. The Visual Encoder processes visual inputs, including images and videos, often utilizing a modified Vision Transformer (ViT) and handling arbitrary image aspect ratios and resolutions up to 4K pixels. The MLP Projector serves as an intermediary, translating visual features into a format compatible with the language model, and may incorporate techniques like 3D-RoPE for enhanced spatial understanding. The Language Decoder is based on the underlying GLM architecture, responsible for generating coherent textual responses by integrating the processed visual and textual information.
GLM-4V is engineered to support a range of practical applications, including visual question answering, image captioning, and complex object detection. Its capabilities extend to video understanding, where it incorporates temporal information to analyze sequences effectively. The model's design focuses on enabling robust performance in tasks requiring both visual perception and advanced linguistic reasoning, such as interactive tutoring for STEM subjects or generating step-by-step solutions from visual problems.
General Language Models from Z.ai
No evaluation benchmarks for GLM-4V available.
Overall Rank
-
Coding Rank
-
Total Score
68
/ 100
GLM-4V exhibits strong transparency in its architectural design and licensing, supported by detailed technical reports and open-source code. However, it remains opaque regarding training compute resources and the specific composition of its massive pre-training datasets. While the model is highly verifiable in its local implementation, the lack of environmental impact data and granular evaluation prompts limits its overall transparency profile.
Architectural Provenance
The GLM-4V architecture is well-documented in the official technical report 'GLM-4.5V and GLM-4.1V-Thinking'. It utilizes a vision-native approach consisting of a modified Vision Transformer (ViT) encoder (AIMv2-Huge), an MLP adapter, and a GLM-based language decoder. The documentation explicitly details the use of 3D-RoPE for spatial-temporal understanding and the integration of a 'thinking' mechanism for chain-of-thought reasoning. The transition from previous versions (CogVLM2) is clearly explained, providing a strong lineage of architectural evolution.
Dataset Composition
While the technical reports mention training on 10B+ curated image-text pairs and 220 million images for specific tasks (like OCR), the exact breakdown of the full pre-training corpus is not publicly disclosed. General categories such as synthetic document images (LAION-based), natural scene text (Paddle-OCR), and academic documents (arXiv/LaTeXML) are named, but precise proportions and specific source lists for the primary 10 trillion token text corpus remain opaque, falling into the 'moderate' transparency range.
Tokenizer Integrity
The tokenizer is publicly accessible via the official Hugging Face repository and GitHub. It uses a byte-level BPE algorithm with a vocabulary size of 151,552 tokens, extended from TikToken's CL100k_base. Documentation specifies the inclusion of special tokens for multimodal tasks (e.g., <|vision_start|>, <|video_start|>). The alignment between the tokenizer's design and its bilingual (Chinese/English) focus is well-verified by technical specifications and implementation code.
Parameter Density
The model's parameter density is clearly stated for the 9B variant (GLM-4V-9B). While the larger GLM-4.5V and 4.6V models utilize a Mixture-of-Experts (MoE) architecture (e.g., 106B total with ~12B active), the 9B variant is a dense model. The documentation provides a clear distinction between the vision encoder and the language decoder parameters, though a granular layer-by-layer parameter breakdown is not provided in standard documentation.
Training Compute
Information regarding training compute is extremely limited. While the hardware type (GPUs/TPUs) is implied by the scale of the model, the official reports do not disclose total GPU hours, specific hardware cluster configurations used for the final training run, or the carbon footprint. This lack of environmental and resource transparency is a significant gap, relying on vague 'large-scale' descriptors.
Benchmark Reproducibility
The technical report provides results across 42 public benchmarks (MMStar, MathVista, etc.) and includes some evaluation settings like temperature and top_p. However, the full evaluation code and the exact prompts used for every benchmark are not consistently provided in a single reproducible package. While some third-party verification exists on leaderboards, the reliance on internal evaluation scripts for certain 'thinking' mode benchmarks limits full independent reproducibility.
Identity Consistency
The model demonstrates high identity consistency, correctly identifying itself as part of the GLM-4 series in system prompts and documentation. It maintains clear versioning (4.1V, 4.5V, 4.6V) and is transparent about its multimodal capabilities and the distinction between 'thinking' and 'non-thinking' modes. There are no documented cases of the model claiming to be a competitor's product.
License Clarity
The GLM-4V-9B weights are released under a permissive MIT License, which is clearly stated on the Hugging Face model card and GitHub repository. This allows for broad commercial and research use. Some ambiguity exists regarding the licensing of the larger 100B+ variants which may have different terms, but for the open-weights 9B variant, the licensing is explicit and standard.
Hardware Footprint
Hardware requirements are well-documented by both the developers and the community. Official documentation and community wrappers (like vLLM and ComfyUI) provide specific VRAM estimates for FP16 (~18-20GB for 9B) and quantized versions (INT4/INT8). Scaling behavior for context lengths up to 128K is also discussed in technical updates, providing users with realistic deployment expectations.
Versioning Drift
The project maintains a clear versioning history (4.1V -> 4.5V -> 4.6V) with associated 'News' updates on GitHub. However, detailed changelogs for minor weight updates or silent alignment shifts are less frequent. While major releases are well-documented, the lack of a granular, commit-linked changelog for the model weights themselves makes tracking subtle performance drift difficult for end-users.
Full Calculator
Choose the quantization method for model weights
Context Size: 1,024 tokens
APX AI
Online