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GLM-4V

Parameters

9B

Context Length

128K

Modality

Multimodal

Architecture

Dense

License

MIT License

Release Date

15 Jan 2024

Knowledge Cutoff

-

Technical Specifications

Attention

Attention Structure

Multi-Head Attention

Attention Heads

32

Key-Value Heads

32

Attention Head Dimension

128

Position Embedding

Absolute Position Embedding

RoPE Theta

-

Sliding Window Attention

No

Sliding Window Size

-

Normalization

RMS Normalization

Activation Function

-

Dimensions

Hidden Dimension Size

4,096

Number of Layers

40

FFN Intermediate Size (Dense)

13,696

Multi-Token Prediction Heads

-

Tokenizer

Vocabulary Size

151,552

Architecture Diagram

Input TokensToken EmbeddingPosition: AbsoluteHidden: 4.1k · Context: 128k · Vocab: 151.6kx 40 layersRMSNormPre-AttentionMulti-Head Attention32Q / 32KV headsHead dim: 128+RMSNormPre-FFNFeed-Forward NetworkActivationIntermediate: 13.7k+Final RMSNormOutput Logits

GLM-4V

The GLM-4V model variant, developed by Z.ai, represents a significant advancement in multimodal artificial intelligence. It is a member of the GLM-4 series, designed to process and interpret both high-resolution image and video data alongside textual input. This architecture facilitates a deep integration of visual and linguistic features, enabling the model to perform complex multimodal tasks without degradation in natural language processing capabilities. The design goal is to provide a unified framework for understanding diverse data modalities.

Technically, GLM-4V incorporates a sophisticated architecture that includes a Visual Encoder, an MLP Projector, and a Language Decoder. The Visual Encoder processes visual inputs, including images and videos, often utilizing a modified Vision Transformer (ViT) and handling arbitrary image aspect ratios and resolutions up to 4K pixels. The MLP Projector serves as an intermediary, translating visual features into a format compatible with the language model, and may incorporate techniques like 3D-RoPE for enhanced spatial understanding. The Language Decoder is based on the underlying GLM architecture, responsible for generating coherent textual responses by integrating the processed visual and textual information.

GLM-4V is engineered to support a range of practical applications, including visual question answering, image captioning, and complex object detection. Its capabilities extend to video understanding, where it incorporates temporal information to analyze sequences effectively. The model's design focuses on enabling robust performance in tasks requiring both visual perception and advanced linguistic reasoning, such as interactive tutoring for STEM subjects or generating step-by-step solutions from visual problems.

About GLM Family

General Language Models from Z.ai


Other GLM Family Models

Evaluation Benchmarks

No evaluation benchmarks for GLM-4V available.

Rankings

Overall Rank

-

Coding Rank

-

Model Integrity

Total Score

B

68 / 100

GLM-4V Model Integrity Report

Total Score

68

/ 100

B

Audit Note

GLM-4V exhibits strong transparency in its architectural design and licensing, supported by detailed technical reports and open-source code. However, it remains opaque regarding training compute resources and the specific composition of its massive pre-training datasets. While the model is highly verifiable in its local implementation, the lack of environmental impact data and granular evaluation prompts limits its overall transparency profile.

Upstream

22.0 / 30

Architectural Provenance

8.0 / 10

The GLM-4V architecture is well-documented in the official technical report 'GLM-4.5V and GLM-4.1V-Thinking'. It utilizes a vision-native approach consisting of a modified Vision Transformer (ViT) encoder (AIMv2-Huge), an MLP adapter, and a GLM-based language decoder. The documentation explicitly details the use of 3D-RoPE for spatial-temporal understanding and the integration of a 'thinking' mechanism for chain-of-thought reasoning. The transition from previous versions (CogVLM2) is clearly explained, providing a strong lineage of architectural evolution.

Dataset Composition

5.0 / 10

While the technical reports mention training on 10B+ curated image-text pairs and 220 million images for specific tasks (like OCR), the exact breakdown of the full pre-training corpus is not publicly disclosed. General categories such as synthetic document images (LAION-based), natural scene text (Paddle-OCR), and academic documents (arXiv/LaTeXML) are named, but precise proportions and specific source lists for the primary 10 trillion token text corpus remain opaque, falling into the 'moderate' transparency range.

Tokenizer Integrity

9.0 / 10

The tokenizer is publicly accessible via the official Hugging Face repository and GitHub. It uses a byte-level BPE algorithm with a vocabulary size of 151,552 tokens, extended from TikToken's CL100k_base. Documentation specifies the inclusion of special tokens for multimodal tasks (e.g., <|vision_start|>, <|video_start|>). The alignment between the tokenizer's design and its bilingual (Chinese/English) focus is well-verified by technical specifications and implementation code.

Model

24.0 / 40

Parameter Density

7.0 / 10

The model's parameter density is clearly stated for the 9B variant (GLM-4V-9B). While the larger GLM-4.5V and 4.6V models utilize a Mixture-of-Experts (MoE) architecture (e.g., 106B total with ~12B active), the 9B variant is a dense model. The documentation provides a clear distinction between the vision encoder and the language decoder parameters, though a granular layer-by-layer parameter breakdown is not provided in standard documentation.

Training Compute

2.0 / 10

Information regarding training compute is extremely limited. While the hardware type (GPUs/TPUs) is implied by the scale of the model, the official reports do not disclose total GPU hours, specific hardware cluster configurations used for the final training run, or the carbon footprint. This lack of environmental and resource transparency is a significant gap, relying on vague 'large-scale' descriptors.

Benchmark Reproducibility

6.0 / 10

The technical report provides results across 42 public benchmarks (MMStar, MathVista, etc.) and includes some evaluation settings like temperature and top_p. However, the full evaluation code and the exact prompts used for every benchmark are not consistently provided in a single reproducible package. While some third-party verification exists on leaderboards, the reliance on internal evaluation scripts for certain 'thinking' mode benchmarks limits full independent reproducibility.

Identity Consistency

9.0 / 10

The model demonstrates high identity consistency, correctly identifying itself as part of the GLM-4 series in system prompts and documentation. It maintains clear versioning (4.1V, 4.5V, 4.6V) and is transparent about its multimodal capabilities and the distinction between 'thinking' and 'non-thinking' modes. There are no documented cases of the model claiming to be a competitor's product.

Downstream

22.0 / 30

License Clarity

8.5 / 10

The GLM-4V-9B weights are released under a permissive MIT License, which is clearly stated on the Hugging Face model card and GitHub repository. This allows for broad commercial and research use. Some ambiguity exists regarding the licensing of the larger 100B+ variants which may have different terms, but for the open-weights 9B variant, the licensing is explicit and standard.

Hardware Footprint

7.5 / 10

Hardware requirements are well-documented by both the developers and the community. Official documentation and community wrappers (like vLLM and ComfyUI) provide specific VRAM estimates for FP16 (~18-20GB for 9B) and quantized versions (INT4/INT8). Scaling behavior for context lengths up to 128K is also discussed in technical updates, providing users with realistic deployment expectations.

Versioning Drift

6.0 / 10

The project maintains a clear versioning history (4.1V -> 4.5V -> 4.6V) with associated 'News' updates on GitHub. However, detailed changelogs for minor weight updates or silent alignment shifts are less frequent. While major releases are well-documented, the lack of a granular, commit-linked changelog for the model weights themselves makes tracking subtle performance drift difficult for end-users.

GPU Requirements

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Context Size: 1,024 tokens

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