Physically Based Rendering: From Theory To Implementation, Matt Pharr, Wenzel Jakob, Greg Humphreys, 2018 (Morgan Kaufmann) - A comprehensive guide to realistic image synthesis through physically based rendering, covering light transport, materials, and geometry.
Generative Adversarial Nets, Ian J. Goodfellow, Jean Pouget-Abadie, Mehdi Mirza, Bing Xu, David Warde-Farley, Sherjil Ozair, Aaron Courville, Yoshua Bengio, 2014Advances in Neural Information Processing Systems 27 (NIPS 2014)DOI: 10.48550/arXiv.1406.2661 - Introduces the foundational Generative Adversarial Network (GAN) architecture for generating realistic data.