Enriching streaming events with data stored in external systems is a fundamental requirement for many production pipelines. Approaches suitable for slowly changing, low-cardinality reference data, such as the Broadcast State pattern, become impractical when the enrichment data exceeds memory limits or updates too frequently. Examples include fetching user transaction history from a NoSQL database or retrieving pre-computed embeddings from a feature store.
Implementing these lookups using standard transformation operators like MapFunction or ProcessFunction introduces a significant performance bottleneck. These operators execute synchronously. When an operator issues a request to an external database, the processing thread blocks until the response returns. In a high-throughput streaming system, network latency, even in the single-digit millisecond range, drastically reduces the overall processing capacity of the pipeline.
To understand the necessity of asynchronous operations, consider the mathematical relationship between latency and throughput in a synchronous system. If an external service call takes milliseconds to complete, a single processing thread is mathematically capped at a specific throughput rate .
For a database call with a latency of 10ms (), a single thread can process at most 100 events per second. To achieve a throughput of 100,000 events per second, the Flink job would require 1,000 parallel tasks. This leads to inefficient resource utilization, high context-switching overhead, and increased load on the checkpointing mechanism.
Asynchronous I/O decouples the processing of an event from the waiting time of the I/O request. Instead of blocking the thread, the Flink operator registers a callback and immediately processes the next event in the stream. This concurrency allows a single parallelism unit to handle many in-flight requests simultaneously.
Comparison of blocking synchronous execution versus non-blocking asynchronous execution where multiple requests overlap in time.
Flink exposes this capability through the AsyncDataStream utility and the RichAsyncFunction interface. Unlike a standard function that returns a value immediately, RichAsyncFunction returns void and accepts a ResultFuture. The implementation follows a specific pattern:
open() method. This client must support asynchronous non-blocking operations (e.g., Vert.x, obscure Java NIO clients, or async wrappers for standard drivers).asyncInvoke(input, resultFuture) method, the application issues the query.ResultFuture with the enriched data.If the external system supports batching, the implementation can be optimized further by buffering requests within the client and dispatching them in groups, although this adds complexity to the timeout logic.
When multiple requests are in flight, responses may arrive out of order. A request sent at might return after a request sent at . Flink provides two modes to handle this behavior, configured via the AsyncDataStream static methods.
AsyncDataStream.orderedWait ensures that the order of the output stream strictly matches the order of the input stream. Flink maintains an internal buffer. If the result for event arrives before event , Flink holds in the buffer until is completed and emitted.
This mode introduces additional latency equal to the difference between the slowest and fastest response in the current window of requests. It is required when the downstream logic depends on precise event ordering, such as in stateful pattern matching.
AsyncDataStream.unorderedWait emits results as soon as they become available. This minimizes latency and overhead but changes the stream order. However, this disorder is not absolute when operating in Event Time. Flink ensures that watermarks do not overtake records.
In unordered mode, watermarks act as synchronization barriers. Events between watermark and may be reordered relative to each other, but no event from before will be emitted after passes. This preserves the integrity of windowed aggregations downstream.
The Async I/O operator maintains a capacity parameter that limits the number of concurrent in-flight requests. This prevents the operator from overwhelming the external system or exhausting the Flink heap with pending futures.
When the number of in-flight requests reaches this capacity, the operator triggers backpressure. It stops consuming from the input stream until at least one pending request completes. This mechanism propagates upstream, naturally slowing down the source to match the external system's throughput capability.
Logarithmic comparison showing how Async I/O maintains high throughput despite increasing latency, whereas synchronous processing degrades rapidly.
External systems are prone to timeouts and transient failures. The asyncInvoke method must handle these scenarios robustly to prevent data loss or infinite stalls.
The AsyncDataStream configuration accepts a timeout parameter. If a result future is not completed within this duration, Flink calls the timeout() method on the AsyncFunction. The default implementation throws an exception and restarts the job, which is often undesirable for minor network blips.
To implement resilience, override the timeout() method. Common strategies include:
Checkpointing interacts with Async I/O by waiting for all in-flight requests to complete before the snapshot can finalize. This guarantees exactly-once semantics but implies that a hanging request will delay the checkpoint. Therefore, configuring aggressive timeouts on the database client itself is preferable to relying solely on Flink's timeout mechanism.
ForkJoinPool or a synchronous executor for the database callback. The callback logic usually runs on the I/O thread of the client. Keep the logic inside the callback minimal (e.g., just completing the future) to avoid blocking the I/O selector threads.RichAsyncFunction. Check the local cache synchronously first; if it is a miss, proceed with the async call.Was this section helpful?
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